Re: Making Npcs Talk In Ryzom Ring
Thats probably the difference, i'm using masterless. When i'm testing and i switch Act1 back it works fine. But when i launch it on the ring and i trigger a "resettimer" of 20 seconds with the action to start Act1 (allready in Act1) everything just stay's the way it is (NPC's don't move back to thier position/creatures don't respawn)
I'm gonna try and link the restarting of the act to the succes of the last mission, see if that works. I'll post here if it works.
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