Re: Making Npcs Talk In Ryzom Ring
Yay! It worked. I actually created a new scenario instead of using current. I had one npc. I created an event that said when npc is targetted, he dies and another spawns (so I could visually see that the act restarted and everything reset). I had the new npc walk around the body (for a short delay) and another event so that when the new npc reached end of route, act I restarts.
It worked perfectly. Act I restarted automatically and everything reset. She disappeared and the other npc was standing again.
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