Re: Ring - The Scoring System
Also the "no-trade" aspect means that you cannot use them to benefit your friends as part of a social gaming experience.
These rewards are _more_ limited than the PvP versions, take more time and effort to aquire and will unfortunately lead to "hack-n-slash" scenarios designed only for farming, while social, puzzle and other scenarios are left out in the cold...
*facepalm*
Still, it _is_ a step in the right direction and I look forward to future revisions and balancing...
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