Quote:
Originally Posted by vguerin
I don't think anyone wants to NOT give points, there just needs to be balance. I hack and slash thru some scenario's with risk of respawning... if all I do is chat, where's the beef ?
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In spending the time socialising, improving the game, negotiating, solving mental and social puzzles, engaging in word games, playing a role and adding depth. All much better reasons to reward than straight combat.