Re: Ring - The Scoring System
I went back and reread it again. The more I read the more it sucks. The system is biased towards group play? The authors rating is based upon the points players earn in the scenario?
So again, if I create a really incredible scenario where I spent the time designing it really well for any level of player. Yet only one player can go through at a time, I don't get a rating? Especially if the player never resorts to combat?
So what we end up with isn't going to be players making and playing lots of great unique scenarios that tell stories. We are going to end up with a bunch of hack and slash scenarios. I'm left asking what the hell the point is of the Ring, if all you want people to create is the same crap that is in game already? Furthermore why should I bother creating puzzles and other things in game when the only thing to get rewards is killing?
Yet again I am left asking why bother with the ring at all?
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