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Old October 27th, 2006, 10:54 AM   #23
pronkyou
 
Join Date: Oct 2006
Posts: 4
Re: Ring - The Scoring System

Well... Why don't they impose character limits? like not being allowed to use higher level stanzas and such, so that you'd have to use your wits to get through something with limited ability, and the reward would be greater for the first group to get through that ring, and each subsequent group would recieve less of a reward... and the longer a ring went without rewarding the first group, the greater the reward would become.

Pros:
Uberpowering your characters and relying on character ability would be limited so that you'd actually be relying on player skill instead of amount of time spent grinding;

By allowing for a wait-to-reward system, more difficult rings that force players to use their knowledge would produce greater reward, and would thus be more desireable to attempt;

Being the first to crack a long timed ring would have its own fame amongst the community out of character as the player would have done something others had not;

Can't abuse this type of system because everyone would want to be the first to get the reward at some point, and unless the entire populous of ryzom held a conspiracy to not complete a particular ring first, someone would eventually set the curve;


Cons:
Authors could make very difficult rings that would easily be bypassed with knowledge of one simple thing, wait a few weeks, and tell their friends how to be the first to crack it. (There is a chance of others stumbling upon it though);

Possible boycott by making something impossible for anybody but 250s with the best gear, and then those 250s deciding not to beat it for a long period of time (thus a boycott);

Balance issues of risk vs reward;


If anyone can think of more pros or cons, please, do tell. My brain kinda hurts from analyzing my own work. XD
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