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Old November 1st, 2006, 08:37 AM   #6
nephy13
 
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Join Date: Oct 2006
Posts: 136
Re: Explaination of Invasion Kitin Levels?

I have to say that I've struggled with this too. Showing mob levels and altering them in the ring seems pretty much vital. I could live without being able to change the mob race though, since I'd be changing things for balance a lot more than deciding that completely different critters would be appropriate.

I'd also really like to be able to do this to make multiple copies of scenarios appropriate for different party sizes/levels. Ideally, of course, it would be nice to be able to detect number of players and their levels be able to alter the mob levels at runtime...I realise this is probably "pie in the sky" though *sigh*
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