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Old September 13th, 2008, 08:22 PM   #7
sidusar
 
Join Date: Dec 2004
Posts: 1,331
Re: NPC health and exchanging knowledge?

Quote:
Originally Posted by nuitwaters
Oh no! So if I go and create a ring scenario with my older toon who has been around the world and back and include items or maps that a player who is fairly new might not have the knowledge about, they would not even be able to access the scenario?
As far as I know everyone can play the scenario, even if you put in 'advanced' stuff that they don't have the knowledge about. The new player won't be able to edit or host the scenario until they have the required knowledge though.

Quote:
Originally Posted by nuitwaters
When I think of the ring scenarios, I think of sort of like the penseive(sp) in Harry Potter: Go back and relive events that are not actually happening right now. I know there is no real lore behind the Ring, but that is my interpretation.
There IS real lore behind the Ring; it's interpreted as a teleporter device that homins can use to travel into certain areas of the Old Lands.

Quote:
Originally Posted by nuitwaters
I plan on making a scenario that involves the player with freeing Trykers from Matis control and I want to have the player actually fight with the NPC Matis Guards/Civilians.
I hope to look at this more tonight but has anyone run into issues with this? I see that I can change the level from Low to high on these NPCs but I wanted to create a solo dungeon run for some of the newcomers (or returnees like me).
Why would this not work?
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