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Old October 10th, 2008, 03:18 AM   #1
olepi
 
Join Date: Jul 2005
Posts: 145
simple spawner question

This is a simple question:

- I want an object that spawns an NPC
- once the NPC is killed, it is respawned
- if the object is interacted with, the NPC does not spawn again, and the object is removed

The object remover is easy, what is the most efficient way of having an object-dependent respawner?
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