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Old October 13th, 2008, 06:41 PM   #4
sx4rlet
 
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Join Date: Sep 2004
Posts: 1,025
Re: Spawn/Destroy Objects?

Sometimes you might be able to work your way around it for spawning or despawning objects, but it takes a lot of creativity to do...

for example; for my scenario 'run homin run' I wanted to light a couple of fires, to make a couple of cutes follow it.
Well, you cannot spawn them, so that didnt work.

But you can despawn fires, so I did it the other way around, and told the player to turn off the fires.

But that would leave a 'spot' where a old fireplace should be... I solved that by putting an old fireplace directly at the spot of the burning fireplace, which resulted in a burning fireplace on top of a dead fireplace, so that it would look like the fire was turned of, instead of a fire that completely disapeared.
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