Quote:
Originally Posted by seawe
And I still think linking xp to the total time of links affect is a pretty ok idea.
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If your XP was based on the amount of time linked, you would also have to adjust experience for how many hit points were healed, how much damage was done through nuking, how much damage was done through the tank... Healers and nukers would always win this one, and everyone winds up bitter. No pass, here. The current experience allocation and capping method is pretty well-balanced.
- Lomi