Re: Share your ideas for Ryzom
I do like the idea of npcs though. Can't imagine it would be fun for players to idle in front of a warehouse just in case someone wants an item. Already seeing this problem with Guildhall and HOs.
I'd suggest to somehow introduce a "Guild of Trade" or something similar a player can pay and manage his / her stuff with. So NPCs but with some effort to keep the service available.
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