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Old May 7th, 2010, 10:20 AM   #15
jwenting
 
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Join Date: Sep 2009
Location: Fairhaven, Windy Head
Posts: 299
Re: The MMORPG Ryzom goes open source!

Quote:
Originally Posted by final60
It looks like they haven't released any part of the ryzom game as it has been developed here. The test server just consists of a small silan island with 3 npcs and yubos, just to show what is possible for coders. It would be dificult and time consuming for someone to reconstruct everything..

They're released the game engine and graphics, not the world data.
That allows people to create their own games based on the Ryzom engine as well as create updates to the engine (the latter must under GPL be contributed back to the community, submitted to WG for possible inclusion in the official release).

I'm not too worried about people setting up some fake ryzom private server where everyone starts at all mastered skills and can bash bosses and gank all day long, everywhere, Korean mmo style.

I AM worried about hacked clients, bots, and things like that. AFK levelling on great jabs anyone? Someone sets up 2-3 bots, goes to bed, and for 12 hours noone can do anything there because they're constantly dead.
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