Ring Dialogues - need help
Hello everyone,
I was working on a Ring scenario that involves NPC dialogues. I was trying to have 2 dialogues for each NPC, the one they start with and one they'd switch to once a certain hunt quest is completed. What I did was create two dialogues, 1 and 2.
For the first dialogue I had a condition: When Hunt Quest is completed, Then dialogue 1 is deactivated.
For the second dialogue, which started with the "Active" box unchecked in Properties, I had the condition: When Hunt Quest is completed, Then dialogue 2 is activated.
However when I test it by completing the hunt quest in GM mode then switching to adventure mode and checking the dialogues, nothing changes. I don't get the mission complete broadcast either.
Can anyone help with this?
Thanks!
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