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Originally Posted by ezex13
Couple of things needed in Ryzom....
First: there where (speed boots) in beta time with certain % (increased speed) for travelling vast space of Atys in less time just to res your team mate or join some actions or just (having enough speed to run from a certain mobs) hugely missed…
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There's the speedup skill, which does the trick.
Permanent speed boots would just mean everyone moves at that speed always, unless you make them ultrarare in which case only a very few would have them (and they'd use them always to get an advantage over others).
Quote:
Originally Posted by ezex13
Second: ability to reverse engineering materials like weapon/armours/jewelleries etc (when they loose their quality)... Dismantle it/change and actually (repair it)...
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There's enough complaints about people sharing recipes as is.
And a repair option would mean no more need for master crafters.
If I make something for someone and want to share the recipe, I'll share it by choice, thank you very much (and if they ask, I usually will share it).
But others feel different, and they'd just not craft for others any longer unless you bring them the mats maybe.
I'd not mind an option whereby a crafter could create a tool (using some pretty rare, hard to get mats maybe) by which she can repair something up to the level of their crafting ability and the q of the tool, with a high percentage chance of failure (success rate craft success rate squared maybe, so .85*.85 max and a penalty in durability as a result of a successful repair combined with destruction of the item if the repair fails).