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Originally Posted by jared96
Like the concept, not the numbers....too small to raise my interest.
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What numbers are too small? the seller would be holding 18k+ Mats seems like a reasonable amount. But obviously the chart was just ballparking becuase the idea would be that the first people to find him would save the most/get the cheapest mats and the people who find them last would have to decide if they'd want to pay that amount, only 500mil+ homins would pay (which is the point of this, to sink dapper

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I'm against giving them out as specific sets it'd feel like too much hand holding/remove player interaction with each other. I'm doing a fair bit of solo stuff, but even I would'nt want that. And the thing with ryzom is that nothing comes easy
Also getting Q150 + Q200 into the mix doesn't make sense when we're talking about basic mats and trying to act as a dapper sink (for the more/most wealthy)
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4. Make finding him a mission. That is you find some unsavory character in each capital city (bartender for example) .... you pay him off to find out where he is. This does two things:
a) The mission, at least actually finding him, can be limited to once per season so no one individual can abuse the system. Can also have a time to find him, but if ya don't w/i allotted time frame, you can retake say 4 hours later.
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I like this idea a lot, but it wouldn't be ideal to have the seller in the same couple of spots every season. So if the quest/barman was just to say what continent he was in, then sure give it a timer. The idea with lower mats & negative fame would limit the size of groups as people would want to get the best price and not lose too much fame.