Go Back   Ryzom > English speaking community > The Ryzom Ring > Adventure designers hints and exchanges
Ryzom News FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old April 10th, 2007, 11:55 AM   #6
frakel
 
Join Date: Oct 2006
Posts: 103
Re: My lil idea/question..

Quote:
Originally Posted by rushin
Acts are useful in both cases, moving location to a new map doesnt need explanation, but changing the act and keeping location can as calel mentioned free up you entity budget, but also enables you to create new triggers - conversations, quests, etc with the npcs, maybe move or add mobs, that sort of thing.

you can with some patience create a nice branching storyline by moving to different acts depending on player choices, just dont expect to do it overnight

still want some global variables to use though -)

Using acts to free up entity budget is a great idea. Limiting certain triggers and events to specific acts also makes your scenario easier to manage.

Global variables can be made by making certain triggers or timers permanent.
frakel is offline   Reply With Quote
 


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 03:56 AM.


Powered by vBulletin Version 3.5.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Ryzom forums are part of the SoR service and subject to the EULA and Code of Conduct.

MMORPG