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September 24th, 2006, 06:18 AM | #1 |
Join Date: May 2005
Posts: 4
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Making Npcs Talk In Ryzom Ring
When i have the guy that gives u the mission in the begginning of the lvl u have to go out and kill the enemys commander.Then u are to return to a different guy(The commander of ur town)But it doesn't work. It ends up that the enemy commander says the thing ur towns commander is supposed to say. I have the directions of Ryzom Ring but they just said how to make it so a npc could talk. Enyone know how i do it.
Another question is.Is there enyway u can after u do the mission the lvl either restarts or u start a new mission in a different place.I also need to know this if i want to keep the people playing my Ryzom Ring server to have some fun. |
September 24th, 2006, 06:44 AM | #2 | |
Join Date: Sep 2004
Posts: 2,007
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Re: Making Npcs Talk In Ryzom Ring
Quote:
It sounds to me like you have your commanders mixed up. My suggestion is to name them according to what they do. So the guy giving the mission, call "first mission giver", the guy you are killing "player kills", the guy you return to "guy after kill". Then setup your scenario to work. When everything is done, rename them to what you want the player to see. Not sure what you are asking in the second question. |
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September 24th, 2006, 10:49 AM | #3 |
Join Date: Sep 2006
Posts: 26
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Re: Making Npcs Talk In Ryzom Ring
On the second question : Yes you can make it so that other people can do the quest over again after they have completed.
Forget what i said ... Mreguy34 below has a far easyer solution. Last edited by rme2001 : September 24th, 2006 at 12:05 PM. |
September 24th, 2006, 11:25 AM | #4 |
Join Date: Jul 2006
Posts: 17
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Re: Making Npcs Talk In Ryzom Ring
You could also have the timer restart the act which automatically resets everything to the beginning.
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September 24th, 2006, 11:38 AM | #5 |
Join Date: Sep 2006
Posts: 26
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Re: Making Npcs Talk In Ryzom Ring
I don't think you can restart an act, at least i tried it yesterday, and it wouldn't work. You can however, switch back the Act1 if your in act 2.
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September 24th, 2006, 11:47 AM | #6 |
Join Date: Jul 2006
Posts: 17
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Re: Making Npcs Talk In Ryzom Ring
I only have one act atm. When it finishes, I restart it manually in AM mode just by simply clicking on ACT I. I assume (we know what that word can do to people, though) that triggering ACT I from an event or timer will also restart the act even if act I is currently running. Would be a good thing to test.
My scenario is in shambles at the moment so I can't test this. But I'm hopeful it will work. Edit: Actually I do have another scenario I can use to test. Going in now. Will report back momentarily. |
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