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#21 |
Join Date: May 2005
Location: UTC-8: Oregon, USA
Posts: 2,476
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Re: [FAQ] Ryzom in Linux (Reloaded)
Strange, I haven't had any problems. But I'm still running Wine 0.9.27.
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Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle) TeiJeng (Leanon) ï = ALT+0239 | advice for mission design | Zoraï masks long-distance communication | some foods and drinks | Zoraï pictograms "Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel |
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#22 |
Join Date: Oct 2006
Posts: 16
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Re: [FAQ] Ryzom in Linux (Reloaded)
I just noticed something:
Ryzom config is not searching for an mfc42.dll, it is searching For an MFC42.DLL And despite using Wine, Linux still makes this difference. And additionally you can't add a MFC42.DLL to the librarys in winecfg, because it only supports small letters -,- It seams the Patcher does not work so well on Linux thought, because I just patched it on Windows and re copied the files and I had no problem getting into the game. Just some textures where a bit odd, like my armor being shining gold and silver, but I suppose I forgot to set the graphics to OpenGL or something. Last edited by dk2112 : July 24th, 2007 at 04:51 PM. |
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#23 | |||
Join Date: Dec 2004
Posts: 1,326
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Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
also, wine dont have mfc42.dll, so no need to add it to libraries. Quote:
Quote:
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#24 |
Join Date: Oct 2006
Posts: 16
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Re: [FAQ] Ryzom in Linux (Reloaded)
*sigh*
Again not working after the last patch, but this time Wine is throwing out a whole bunch of "funktion not yet implemented" Messages. Does this mean that the devs again have chosen a windows funktion that is not yet supported by wine? Additionally since last wine update the startscript won't work anymore. |
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#25 | ||
Join Date: Dec 2004
Posts: 1,326
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Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
if that does not work, paste few of those warning messages here ;-) Quote:
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#26 |
Join Date: Oct 2006
Posts: 16
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Re: [FAQ] Ryzom in Linux (Reloaded)
No somehow I couldn't get this wineshelllink stuff working, but didn't try too hard.
I simply made them myself with startscript from first post. May try again. thanks for the zip, I'll try that. edit: wineshelllink was able to create an icon on desktop, just not in the menu. But does the same as my selfmade ones, pc is loading some, then a window pops up for half a sec and is gone. starting through terminal with: cd $Path_to_Ryzom wine client_ryzom_rd.exe works fine now. (I realy had one missing and one dubblicated dll in Capitals.) Much thanks for the helb. Last edited by dk2112 : August 11th, 2007 at 04:24 PM. |
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#27 |
Join Date: Oct 2006
Posts: 16
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Re: [FAQ] Ryzom in Linux (Reloaded)
Well it did work but only once.
now I have again the problem that Ryzom runs in this strange icon size after I choose a character. I noticed that after patching my Linux installation was 1,3 GB bigger then the Windows installation, so I recopied it just in case, but it did not help Just to notice: This icon size problem occurs only in OpenGL fullscreen mode. Windowmode, or even Direct3D works. (although D3D creates realy strange and thus unusable graphics) Last edited by dk2112 : August 13th, 2007 at 11:23 PM. |
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#28 |
Join Date: Aug 2007
Posts: 1
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![]() Very new to Ryzom here
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#29 |
Join Date: Sep 2007
Posts: 3
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Re: [FAQ] Ryzom in Linux (Reloaded)
Thanks!
Got Ryzom to work on an Acer Aspire 7520 notebook thanks to this guide! Did the following: - Copy the Ryzom directory from Windows to Linux - Config WineHQ according to the guide - Start the configurator and got the DLL errors. I copied the ones in the log from windows\system32 to the Ryzom directory - Config Ryzome according to guide - The game started to the character selection screen and after that it stopped halfway loading. - copied msvcrt.dll and added it to the library with winecfg. - eureka ![]() Now it's time to test if directx works...performance is a bit lacking atm. Any tips? Yelop. |
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#30 | |
Join Date: Apr 2005
Location: Fairhaven
Posts: 203
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Re: [FAQ] Ryzom in Linux (Reloaded)
Quote:
I would actually advice you to run in OpenGL. Much better support for it in linux. That said, Wine should have incorporated most of the DirectX used in Ryzom, so might be worth a try just for kicks. Might even give it a shot myself later today. ![]() |
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