June 9th, 2009, 01:54 AM | #581 | |
Join Date: May 2009
Posts: 12
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Quote:
Yea,but see,this is the only game where it happens. |
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June 9th, 2009, 03:00 AM | #582 |
Join Date: Apr 2009
Posts: 1
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
I detest the new system of showing the levels of enemies, for these reasons (in no particular order):
1) We used to be able to tell at a glance the level of any enemy in a very close range. Now, we have to look at an annoying number that is much less intuitive 2) This system removes the ability to see the approximate level of mobs much higher than one's self, which is highly annoying given that mobs a few dozen levels higher than one's self are often the best ones for training. 3) For extremely experienced masters, who can still see all levels, things are not made much harder, but for newbies, things are much more annoying. 4) Often, an approximate knowledge of how deadly a super-high-level mob is is extremely useful. For example, do I let him hit me once before I activate Melee Protection Aura and Speeding Up Power, or do I activate those before he can get to me? It's a question many will need the answer to, especially when trekking through the Prime Roots. Because of this system, training fight and magic will be much less fun and enjoyable. Also, the tool-tip windows for actions are great for those who are not intimately familiar with their actions, but annoying for when I have mine memorized. There should be an option somewhere to turn them off. Otherwise, I approve of the latest patch - great work! |
June 23rd, 2009, 09:52 PM | #583 |
Join Date: Jun 2009
Posts: 1
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Personally, i prefer the circle + dots + number over the rainbow box with stars.
Granted, i came in a week before the change and never got used to the stars. Some players have been years and thats what they are used to, and little changes like that, really annoy the crap out of older players. They just do. It would be like if they changed what source nodes look like for digging. 1.) You still have your precious colors, and two dots instead of two stars for tough kills. 2.) If you are in a team whose of an appropriate level intended for that boss... Then you get to see its level. And the level of the mats you'll get from it or anything that your team kills. Go from the box to the circle and stop whining because its different. That said, my only complain about this system is 10 levels range until skull is much too restrictive. it needs to be at 25 minimum for leveling characters, of which i hope you people would like to have more of. the middle class to buy your awesome goods and pay you for making things, new friends, and most importantly real life money for ryzom's continued existence. The reason i suggest 25 beign the visible level range for a solo character is because its at about 25+ that stuff starts being able to resist/dodge/parry you simply for being higher level rather than its actual ability to do so. Thats about when it should be a skull telling people "You might be able to, but its probably going to be your doom." 25 is only 10% higher than the player level cap in this game anyway, so its not very much, while still being useful. 10, is much too small since most people trying to level in this game (and enjoy its high level activities and explorations and pvp) usually grind on things 15-25 levels higher than them and anything else is too much to deal with solo. Each person in your team increasing the visible level range you have by 10 is a nice touch, and needs to stay. As you have help, you can handle things a bit tougher. My vote is to keep it as it is, but improve it, not go back to a star or two. That told me NOTHING as a new player trying to get around and learn this complicated world. |
January 10th, 2010, 03:14 AM | #584 |
Posts: n/a
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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Please post all your thoughts and ideas on the feedback site as explained here http://forums.ryzom.com/showthread.php?t=34253
Thanks Last edited by Sywindt : January 11th, 2010 at 10:24 PM. |
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