August 18th, 2008, 01:28 AM | #1 |
Join Date: May 2007
Location: Canada, Montreal
Posts: 392
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Crash on Vertex buffer problem
Had my first Ryzom crash this year:
2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 248 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 character_cl.cpp 2198 : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 209 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 263 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 user_entity.cpp 2399 : Current material = 5 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 225 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:18:34 client_ryzom_rd.exe INF c34 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=131) at level 2 (channel 1) 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 1), 1 actions (ReceivedAck=56752/lastAck=56750/nextSentPacket=56754) 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 cdb_synchronised.cpp 169 : Update DB 2008/08/17 19:18:34 client_ryzom_rd.exe DBG c34 character_cl.cpp 2198 : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir 2008/08/17 19:18:35 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 263 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:18:35 client_ryzom_rd.exe DBG c34 user_entity.cpp 2399 : Current material = 5 2008/08/17 19:18:35 client_ryzom_rd.exe DBG c34 udp_sock.cpp 178 : LNETL0: Socket 1936 received 205 bytes from peer ari1.ryzom.com:47851 (91.121.124.29) 2008/08/17 19:20:00 client_ryzom_rd.exe AST c34 vertex_buffer.cpp 1170 : "_Parent->checkLockedBuffer()" ------------------------------- User Crash Callback: ------------------------------- UserId: 445247 HomeId: 103 ShardId: 103 On a Mainland Shard Application: ryzom_live Player Name: 'Browserice' UserPosition: 18783.78 -24348.36 -6.36 ViewPosition: 18783.78 -24348.36 -6.36 Time in game: 3h 12min 7sec LocalTime: 2008/08/17 19:20:00 ServerTick: 1062463568 ConnectState: Connected LocalAddress: :1041 (192.168.0.100) Language: English ClientVersion: 1.2.0.904 PatchVersion: 610 Client is online NumServerHOP: 1 NumFarTP: 0 NumReselectPerso: 0 Connection Events: HOP Memory: 104MB/1535MB Process Virtual Memory: 1956MB NeL Memory: 0B OS: Microsoft Windows XP Service Pack 2 (Build 2600) (5.1 2600) Processor: AMD Athlon(tm) XP / x86 Family 6 Model 10 Stepping 0 / AuthenticAMD / 1300MHz / 1 Processors found CPUID: 383fbff HT: NO CpuMask: 1 NeL3D: Direct3d / ati2dvag.dll / RADEON 9600 SERIES / \\.\DISPLAY1 / driver version : 6.14.10.6833 Sound mixer: Playing sources: 215 Available tracks: 17 Used tracks: 15 Muted sources: 0 Sources waiting for play: 0 HighestPri: 0 / 2 HighPri: 0 / 4 MidPri: 15 / 6 LowPri: 0 / 8 FreeTracks: 17 / 32 Average update time: 0.000009 msec Average create time: 0.000000 msec Estimated CPU: 0.000011%% Sound driver: FMod Driver 3d hw buffers: 24 2d hw buffers: 32 ------------------------------- PC Config: AMD Athlon XP 3000+ 2Gb memory 2HD : 1-80Gb for all O/S, 1-250Mb for all games, data and backups ATI Radeon 9600Xt DirectX 9.0c Windows XP Pro SP2 (always updated) |
August 25th, 2008, 06:50 PM | #2 |
Join Date: May 2007
Location: Canada, Montreal
Posts: 392
|
Re: Crash on Vertex buffer problem
Hummm, one week I posted this and not even a reply saying "we will look into it" or just a reply with anything in it.
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August 25th, 2008, 07:12 PM | #3 |
Join Date: Nov 2004
Posts: 76
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Re: Crash on Vertex buffer problem
Run Ryzom Configuration and under Display Advanced see if
Disable AGP for Vertices is checked or not, then try the opposite. Also try the latest update for your video card's driver. There was a new one posted a few days ago. _________ Gilmar |
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