March 24th, 2011, 05:29 PM | #1 |
Join Date: Mar 2011
Posts: 7
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Weird issue with the patch on Win7 64
Well first off, I eventually got Ryzom working, but I had to jerry-rig it after the patch. I'll tell you what I did, then maybe someone could tell me what I should of done.
The install went great. I installed the game to my user directory as I do with a few other programs that are more than a couple years old. Otherwise Win7 causes a few permission errors. After I ran the patch through, I get a screen that says please wait while Ryzom starts back up - it never did. I started it manually by double clicking on the client_ryzom_rd.exe. The program then hangs on an error that it can't find a font package. Things I tried that DIDN'T work on Win7..... 1. Reinstalling and Re-patching 2. Deleting the unpack directory and the game would not re-patch... same font error. 3. Setup the Ryzom directory as an excluded directory for my virus scanner, deleted the unpack directory and the game still wouldn't repatch... same font error. What I did that DID work .... 1. Copied all the contents of the Ryzom/Unpack directory to the main directory Ryzom/ 2. Copied all the contents of the Ryzom/Unpack directory to the data directory Ryzom/data 3. Copied all the font packages (*.ttf, *.afm, *.pfm, *.pfb) of the Ryzom/Unpack directory to the font directory Ryzom/data/fonts 4. Rename Ryzom/unpack to Ryzom/unpack-old 5. Restart Ryzom and allow the game to patch one more time for 12.4 more files. 6. Copy all the contents from the Ryzom/Unpack directory to the main directory Ryzom/ I really wasn't sure which file went where. It's a bit overkill... but it works. I just have to say though, in-game, Ryzom has been an amazing experience. My hat's off to you. I am really amazed at how dynamic the ecosystem and creature AI is. Last edited by clatch : March 29th, 2011 at 07:50 PM. |
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