How to use WorldEditor?
Added by kerozcak about 5 years ago
I know common/data_leveldesign it's needed for WorldEditor, and paths to these directories changed in world_editor_plugin.cfg and world_editor_script.xml files.
But what do i have to do after running the WorldEditor? All i see is white space, and there's no any *.worldedit files that the editor expects.
Replies (7)
RE: How to use WorldEditor? - Added by Andrew about 5 years ago
Could you please give me link where I can download WorldEditor?
RE: How to use WorldEditor? - Added by Kyodan about 5 years ago
Compiled binaries for windows:
http://dl.kaetemi.be/ryzom/bin/nel_plugins_3dsmax_2008_x86-0.7.0.7z (10M)
http://dl.kaetemi.be/ryzom/bin/nel_plugins_3dsmax_2009_x86-0.7.0.7z (10M)
http://dl.kaetemi.be/ryzom/bin/nel_plugins_3dsmax_2010_x86-0.7.0.7z (10M)
http://dl.kaetemi.be/ryzom/bin/nel_tools_win_x86-0.7.0.7z (18M)
http://dl.kaetemi.be/ryzom/bin/ryzom_tools_win_x86-0.7.0.7z (7M)
Note: Those are only the tools, and do not include server or client. :)
RE: How to use WorldEditor? - Added by feendrache about 5 years ago
Anyone got the WorldEditor with his shard working?
Give me tips... it gives me a socket error on trying to connect.. what am i missing?
RE: How to use WorldEditor? - Added by Kane about 5 years ago
I can't get it to build yet in Windows but when I do I'm more then happy to share the bins with you.
RE: How to use WorldEditor? - Added by feendrache about 5 years ago
i got the binaries from Kyodan here... but when i try to use the ShardMonitor it always says
Plugin AI: Socket Error: Connection to ryzom.myserver:48888 failed (10061: Connection refused, the server may be offline)
RE: How to use WorldEditor? - Added by Kane about 5 years ago
ShardMonitor sounds like sort of a collaboration tool. If so it's probably gotta have some type of server compiled for it but I could be wrong.
EDIT: <ace> Kane_Hart: no, it s a plugin to see what is inside a shard
RE: How to use WorldEditor? - Added by Kane about 5 years ago
2 pages on wiki and please guys update it as you learn :)
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