Feature request (if not already brought up)
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Added by Metal3d about 5 years ago
To my current understanding the Ryzom project supports only .max files. While this is a good and tested art/animation pipeline, it is in a large way a limitation, especially for an opensource project. My feature request is to open up the pipeline to other less proprietary formats such as dae and fbx. I myself will be studying the code to see what can be done to achieve this and if I produce something useful I will share my findings with the community, as I believe a more open pipeline could only further this awesome project.
One of the goals is to implement a format converter using COLLADA or create export plugins for Blender :)
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