Problem with build_gamedata
Added by ShamanRU almost 5 years ago
I have run build_gamedata from Cygwin and it returns:
File "./0_setup.py", line 135, in <modelu>
from projects import *
ImportError: No module named projects
Replies (8)
RE: Problem with build_gamedata - Added by kaetemi almost 5 years ago
You're not supposed to run the python based build_gamedata from cygwin.
And is WorkspaceDirectory set to the correct path?
RE: Problem with build_gamedata - Added by ShamanRU almost 5 years ago
Script Directory (/cygdrive/c/1222/code/nel/tools/build_gamedata): '/cygdrive/c/1222/code/nel/tools/build_gamedata'
Workspace Directory (/cygdrive/c/1222/code/nel/tools/build_gamedata/workspace): '/cygdrive/c/1222/code/nel/tools/build_gamedata/workspace'
How I can run build_gamedata?
RE: Problem with build_gamedata - Added by kaetemi almost 5 years ago
The workspace is under ryzom/tools/workspace somewhere.
And just run it from regular windows or linux command line.
RE: Problem with build_gamedata - Added by sfb almost 5 years ago
I assume this means we should use the Python Windows installer or ActiveState Python and not the Python installation that comes with Cygwin?
Thanks,
sfb
/s
RE: Problem with build_gamedata - Added by kaetemi almost 5 years ago
Yes, just regular Python 2.something.
RE: Problem with build_gamedata - Added by ChrisNewman almost 5 years ago
build_gamedata is working?
Everybody was talking like its not working yet....
How complete is it and are you planning any docs (Or are there any?)
Thanks...
-Chris
RE: Problem with build_gamedata - Added by kaetemi almost 5 years ago
It builds the data in the jungle_* and newbieland_* bnps for the most part.
http://dl.kaetemi.be/nel/build_pipeline_jungle_newbieland_2.png
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