Path not found for ryzom.ttf (solved)

Added by ragnar-gd over 4 years ago

Situation:
Windows Vista Ultimate 64 bit, Dual Core 8500, 4 Gig Ram, 128GB SSD
Ryzom 21-day test Version installed, and running amok in the game.

Then, going for the whole monty:
Installed Hg Tortoise, Visual C++ Express 2008 SP1 (the free beer), DirectX SDK, Third party libraries, CMake.
I compiled (release mode), which went smooth as ice.
Then I Ctrl-F5'ed (Run without debug), and the first screen showed up for a second, and there it is: My first error. Hallelujah!

"Path not found for ryzom.ttf"

What did I try:
I looked, and found ryzom.ttf in R:\Ryzom_Client\ryzom_client_open\data\fonts
I copied ryzom.ttf to R:\Ryzom_Client\ryzom_client_open\data\* and R:\Ryzom_Client\ryzom_client_open\*
No effect.
I deleted "DejaVu Sans".ttf in my fonts folder (which has been installed by the regular ryzom?), and installed ryzom.ttf.
No effect.
Regular ryzom still runs.

What can I do?

Thank you in advance,
Ragnar G.D.


Replies (3)

RE: Path not found for ryzom.ttf - Added by kervala over 4 years ago

You don't need to copy any file :)

Just go to "Ryzom, Client: Ryzom Core Client" project properties => Debugging and set "Working Directory" to "R:\Ryzom_Client" (Official shard Ryzom client not the Open one)

If you press F5 or Ctrl+F5, it should launch the client your correct data :)

RE: Path not found for ryzom.ttf - Added by ragnar-gd over 4 years ago

Thank you for your fast answer.
As my compiler is quite slow (perhaps because R: is a shitty slow network-share in reality) I didn't answer immediately, as I wanted to see the result of my last compile-run...

As it happens, i already set the debugging working directory as you told me.

To avoid conflicts, I will now REMOVE the "normal" Ryzom installation (which was in "program files (x86)"), so only to have the installation I want to work on (which still is in "R:\ryzom_client")

I will re-build from scratch, and then come asking again... see you later...

RE: Path not found for ryzom.ttf - Added by ragnar-gd over 4 years ago

Ok, logging in to open shard now starts.

The error was trivial, but severe: I extracted the open client to the client-dir, but inside the 7zip, there is that dir "\"ryzom_client_open", which of course should not exist on my disk.

So I fixed the problem by extracting "correctly", and rebuilding everything from scratch.

Yay! :-)

There is another error, but that will come in a new post... ;-)

(1-3/3)