Ability to adapt to another format on the engine Rysom

Added by n02 over 4 years ago

Hello, I have full.blend And .Obj files, and I wonder if from this, I can create a Rysom universe, simply by changing the file format. (If it's possible please,tell me what format to use)

I apologize if this is not perfect English, and this because of Google Translation.


Replies (1)

RE: Ability to adapt to another format on the engine Rysom - Added by molator over 4 years ago

So far you can only use 3ds max models.

It will be a tough task to add blender support:
- create a blender plugin to export the data,
- clone the pipeline scripts to use that plugin.

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