The issue about AddingMobs in ryzom

Added by tao1445 over 4 years ago

Hello,

I did the work according to your artical named "AddingMobs" in Wiki.
I check all my steps,and there's not anyting wrong.
The arma could be added into game.
But they couldn't walk on the ground,a part of they bodies were under the ground.
I don't know where is wrong.
Is there anyone who did this work without anyting wrong?

Please give me some advice.
Thanks.

There is my screenshot.


Replies (3)

RE: The issue about AddingMobs in ryzom - Added by sfb over 4 years ago

tao1445,

Could you pastebin your arma sheets so we can see them?

Thank you!
sfb
/s

RE: The issue about AddingMobs in ryzom - Added by tao1445 over 4 years ago

oh,thank sfb.

There is a arma.7z,all my arma sheets are in it.
It contains such files:
arma.creature
_arma.creature
_arma_for.creature
arma_chest.item

And the .primitive file named "funa_newbieland.primitive" is also in the .7z package.

Please view these files and give me some advices.
Thanks.

arma.7z (5.2 kB)

RE: The issue about AddingMobs in ryzom - Added by tao1445 over 4 years ago

I saw the WAR infomation in the log.log file of client about arma animation.
Like this:

2011/03/28 15:04:40 WRN 494 client_ryzom_r.exe misc.cpp 378 computeAnimSet : computeAnimSet: unknown Anim Set 'arma_default__' ('1' unkowns).
2011/03/28 15:04:40 WRN 494 client_ryzom_r.exe misc.cpp 378 computeAnimSet : computeAnimSet: unknown Anim Set 'arma_eat__' ('2' unkowns).
2011/03/28 15:04:41 WRN 494 client_ryzom_r.exe misc.cpp 378 computeAnimSet : computeAnimSet: unknown Anim Set '_default__' ('3' unkowns).
2011/03/28 15:04:42 WRN 494 client_ryzom_r.exe misc.cpp 378 computeAnimSet : computeAnimSet: unknown Anim Set 'arma_rest__' ('4' unkowns).
2011/03/28 15:04:43 WRN 494 client_ryzom_r.exe misc.cpp 378 computeAnimSet : computeAnimSet: unknown Anim Set 'arma_hungry__' ('5' unkowns).

I think if the setting about animation is error or not.
In _arma_for.creature file,it defined the animation like this:

<ATOM Name="AnimSetBaseName" Value="arma"/>

Thanks for any advice.

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