About Water

Added by wangxuan2730 over 3 years ago

I will add the water to my own application that simulate the snowballs2 , And I have the ryzom and ryzom_asset resource.

How can I do it? I've tired using the *.zonel(In ryzom r2_lakes) to replace my own file , But it can't be seen .

That isn't very important ,I think the most important is the steps to make water in the game on NeL, I'm confused.

Replies (3)

RE: About Water - Added by wangxuan2730 over 3 years ago

I think I'll use the UWaterEnvmap and some other U*** classes, also the shapes and textures (in ryzom or ryzom_resset).

My mind is first dig a hole in the landscape , and then create an instance(water shape) above the hole. I just want to know how to do it? or Does my mind correctly?

I'm waiting for your help.

RE: About Water - Added by kaetemi over 3 years ago

Water is a flat shape with water material.

RE: About Water - Added by wangxuan2730 over 3 years ago

Thank you , and I know this , This isn't what I want.

There are some ****water.shape in ryzom, So how can I use it?

I add these zonels to my APP, and add the IG, But there don't have water.

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