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Windows client crash connecting compiled shard
Added by inarus about 2 years ago
Hi,
I compiled a shard with a full help from Molator and kervala for client.
Now I have a stable running shard open on LAN.
Shard made from mercurial repo.
I am trying to connect to this shard through a windows client.
I downloaded windows client from :
http://freefr.dl.sourceforge.net/project/ryzom/0.8.0/client_win_x86_stlport-0.8.0.1785.7z
I modified client_default.cfg file to match my local ip.
- Client launch correctly
When I log in there is an error about missing xml files
so I put the file from the shard code/ryzom/common/data_common/*.xml in data/data_common/ client side
Error disappear
- I reach character creation.
- I create one, and clic play
- At the end of the loading the client enconter an error and windows close it.
Here my log.log file :
http://pastebin.com/YbX0YXuB
Thanks your for reading :)
Replies (1)
RE: Windows client crash connecting compiled shard - Added by inarus about 2 years ago
I recompiled the shard.
Export again the xml files.
Now it works !!!!!!!!!!!!!!
It's amazing !!
THANKS for the help and the documentation
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