Configuration what others can see
Added by X-Ray almost 6 years ago
I think its ok, that everyone can see, what I want to sell. "Items in store"
But I don't like that anyone can see my "equipments", "bag" ....
Where can I adjust, what others can see?
Replies (2)
RE: Configuration what others can see - Added by vl almost 6 years ago
Don't give your Full Character Key and people will not be able to see your items.
RE: Configuration what others can see - Added by X-Ray almost 6 years ago
Ok. No problem. Sry. The name says "Full Character Key"
but where can I adjust what the "Partial Character Key" can be used for?
As you wrote in http://dev.ryzom.com/projects/ryzom-api/wiki/SecureAPIKey the keys should be encrypted.
So I have to give my partial-key to someone else, and he/she should encrypt it or not. I am sorry, but imho this is not secure.
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I love the idea of an external interface and I want to give information away. But I want to control it!
I do have a suggestion, which i think belongs to "Ryzom API suggestions" (please move it there if you think it does)
There should be a user-configuration for every part of current and future information you want to give to a website programmer.
So all rights can be adjusted where they belong to :)
- if the user can configure what she/he wants to display, there is no need for any encryption :)
- if I change my mind about any information I want to share. I can change it.
- All website programmers only have to handle a string "suppressed". (go on reading :)
- no need but the possibility for generating a new Key.
- no need for informing all site-admins, that the old key is not valid anymore ....
- No need for changing the existing database. The new configurtion can be a new database. FullKey PartKey are the keys for referencing the new configuration. (go on reading)
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future default should be "deactivated"
if not active return text could be: "suppressed by user" or "suppressed"
- Character is active: list character in Guild overveiw (this can eliminate a twink if needed) (default: active)
- Character: To access character profiles.
- Name (active)
- Title (active)
- Guild (active)
- Item in store (active)
- Hands
- Equipments
- Bag
- Title: To convert a character title identifier to a translated string. (uses setting from Character above)
- Guild is active: activates the guild for "filtered Guilds" (see below) (default: active)
- Guild: To access guild information.
- all Members are listed (new) (lists everyone)
- use definition from character configuration (new default: active)(uses config above)
- GuildIcon: To display the icon of a guild. (active)
- Status: To know if the game servers are open or closed.
- Time: To know the time and date in Ryzom
- ItemIcon: To display the icon of an item.
- Render: PHP functions to render a webpage with Ryzom style.
- ReleaseNotes: To see the patch release notes.
- Guilds: To display the list of all guilds. (may be both are usefull?)
- new: filtered Guilds: a Guild is listed if flag "Guild is active" is set (see above)
(this can handle the problem for elentars Guild list which is mentioned somewhere in the forum) http://www.elantar.de/ryzom_tools/
- if the user can configure what she/he wants to display, there is no need for any encryption :)
- if I change my mind about any information i can change it.
- All website programmers only have to handle a string "suppressed".
- no need but the possibility for generating a new Key.
- no need for informing all site-admins, that the old key is not valid anymore
- FullKey and PartKey could be used as "configuration Set1" and "configuration Set2" if the above configuration is doubled.
- No need for changing the existing database. The new configurtion can be a new database. FullKey PartKey are the keys for referencing the new configuration.
sorry about the long mail
X-Ray
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