Feature #1058
Use wglext.h instead of defining all Windows stuff in driver_opengl_extension_def.h
Status: | Closed | Start date: | 08/05/2010 | |
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Priority: | Low | Due date: | ||
Assignee: | % Done: | 100% |
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Category: | NeL: General | |||
Target version: | Version 0.8.0 |
Description
Under all OS excepted Windows, we are using system includes to get supported extensions.
Under Windows, we provide a wglext.h but we are not using it.
It could simplify and unify OpenGL code.
History
#1
Updated by kervala almost 5 years ago
- Status changed from New to Assigned
- Assignee set to kervala
#2
Updated by kervala almost 5 years ago
- Status changed from Assigned to Resolved
- % Done changed from 0 to 100
Applied in changeset r604.
#3
Updated by kervala almost 5 years ago
- Target version set to Version 0.8.0
#4
Updated by kervala almost 5 years ago
- Status changed from Resolved to Closed