Bug #1311
Ingame browser text <font> does not properly save text size
Status: | Closed | Start date: | 06/04/2011 | |
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Priority: | Normal | Due date: | ||
Assignee: | kervala | % Done: | 100% |
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Category: | Client: General | |||
Target version: | Version 0.9.0 |
Description
If html <font> tag does not have size attribute, then current text size is not saved and is lost when </font> closes
included patch untested and might not even compile
History
#1 Updated by Sywindt about 4 years ago
I have tested nimetu's diff and it works perfectly.
#2 Updated by kervala about 4 years ago
- Category set to Client: General
- Status changed from New to Resolved
- Assignee set to kervala
- Target version set to Version 0.9.0
- % Done changed from 0 to 100
Already applied in r1606 :)
#3 Updated by sfb over 3 years ago
- Status changed from Resolved to Closed