Bug #199
Reflects are not rendered correctly in opengl driver
Status: | Closed | Start date: | 11/27/2008 | |
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Priority: | Urgent | Due date: | ||
Assignee: | kervala | % Done: | 100% |
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Category: | NeL: General | |||
Target version: | Version 0.7.0 |
Description
When a shape is using reflects maps, texture is not correctly rendered.
We could compare with older versions of opengl driver.
History
#1 Updated by kervala over 6 years ago
- File spec_box_left.png added
- Category changed from 3d - OpenGL to 3d
- Assignee set to kervala
- Priority changed from High to Urgent
- % Done changed from 0 to 50
The bug is in CBitmap::convertToType when converting a DXT1Alpha testure in RGBA.
It's reproductible only when using a .dds texture in a CTextureCube with OpenGL driver because D3D driver is managing by itself the DDS conversion.
#2 Updated by kervala over 6 years ago
- Category changed from 3d to Misc
#3 Updated by kervala over 6 years ago
- Status changed from New to Resolved
- % Done changed from 50 to 100
Applied in changeset r548.
#4 Updated by kervala over 6 years ago
We were assuming DXT1 textures always had an alpha channel, which is incorrect.
#5 Updated by kervala over 6 years ago
- Status changed from Resolved to Closed
#6 Updated by kervala almost 5 years ago
- Project changed from NeL to Ryzom
- Category deleted (
Misc) - Target version deleted (
Version 0.7.0)
#7 Updated by kervala almost 5 years ago
- Category set to NeL: General
- Target version set to Version 0.7.0