AnatomyOfATree
Version 7 (ChrisNewman, 09/14/2010 05:52 pm)
1 | 1 | ChrisNewman | h1. Anatomy Of A Tree (WIP) |
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2 | 2 | ChrisNewman | |
3 | 2 | ChrisNewman | >!http://dev.ryzom.com/attachments/975/AOAT01.jpg! |
4 | 3 | ChrisNewman | |
5 | 3 | ChrisNewman | h3. 1. JU_S3_Bush_tree_X |
6 | 3 | ChrisNewman | |
7 | 4 | ChrisNewman | This is the low level mesh that the tree will fade to as the distance of the camera expands. |
8 | 4 | ChrisNewman | The picture is just a simple front and side camera render and the naked eye will not be able to tell the difference @ runtime. |
9 | 6 | ChrisNewman | It is attached to the JU_S3_Bush_tree's "LOD" node in its "Node Property's" window. |
10 | 4 | ChrisNewman | |
11 | 5 | ChrisNewman | >!http://dev.ryzom.com/attachments/978/AOAT05.jpg! |
12 | 5 | ChrisNewman | |
13 | 5 | ChrisNewman | |
14 | 3 | ChrisNewman | h3. 2. PACS Cyl01 |
15 | 3 | ChrisNewman | |
16 | 3 | ChrisNewman | h3. 3. JU_S3_Bush_tree |
17 | 3 | ChrisNewman | |
18 | 7 | ChrisNewman | >!http://dev.ryzom.com/attachments/976/AOAT02.jpg! |
19 | 7 | ChrisNewman | |
20 | 7 | ChrisNewman | >!http://dev.ryzom.com/attachments/977/AOAT03.jpg! |
21 | 7 | ChrisNewman | |
22 | 3 | ChrisNewman | h3. 4. BushtreeDummy |
23 | 3 | ChrisNewman | |
24 | 3 | ChrisNewman | h3. 5. BushtreeDummyX |