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ChrisNewman, 09/14/2010 05:52 pm


Anatomy Of A Tree (WIP)

1. JU_S3_Bush_tree_X

This is the low level mesh that the tree will fade to as the distance of the camera expands.
The picture is just a simple front and side camera render and the naked eye will not be able to tell the difference @ runtime.
It is attached to the JU_S3_Bush_tree's "LOD" node in its "Node Property's" window.

2. PACS Cyl01

3. JU_S3_Bush_tree

4. BushtreeDummy

5. BushtreeDummyX

AOAT01.jpg (205 kB) ChrisNewman, 09/14/2010 04:47 pm

AOAT02.jpg (201 kB) ChrisNewman, 09/14/2010 05:37 pm

AOAT03.jpg (263.4 kB) ChrisNewman, 09/14/2010 05:37 pm

AOAT05.jpg (97.5 kB) ChrisNewman, 09/14/2010 05:40 pm

AOAT04.jpg (112.1 kB) ChrisNewman, 09/14/2010 06:01 pm

TreeD.jpg (58.7 kB) ChrisNewman, 09/14/2010 06:33 pm