CurrentState

Version 120 (Andrew, 05/21/2010 02:39 pm)

1 1 vl
h1. CurrentState
2 1 vl
3 1 vl
This page list the current state of all members of the community.
4 1 vl
5 1 vl
Please edit and update this page to add your profile and your current state.
6 1 vl
7 117 Cyberj
{{>toc}}
8 117 Cyberj
9 3 vl
h2. vl/ace
10 1 vl
11 73 vl
* server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
12 73 vl
* client compiled & run on windows 7 x86 (vc express 2008 sp1)
13 73 vl
* tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
14 73 vl
* client compiled on ubuntu 9.10 x86 (using build system in static)
15 1 vl
16 4 bdh
h2. bdh
17 4 bdh
18 4 bdh
* server compiled windows 7 x64
19 5 kerozcak
20 16 grego
h2. grego
21 16 grego
22 50 grego
* server compiled & running under ubuntu 10.04 i386
23 32 grego
* server paritally compiled under debian lenny i386
24 96 grego
* server compiled & run win 7 x86 (VC++ 2008 SP1)
25 96 grego
* client compiled & run win 7 x86 (VC++ 2008 SP1)
26 96 grego
* tools compiled & run win 7 x86
27 52 grego
* connected to my local shard and created account, logged in and am cruising around!
28 96 grego
* opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me - feel free
29 16 grego
30 5 kerozcak
h2. kerozcak
31 5 kerozcak
32 25 kerozcak
* server compiled, running and working on gentoo Linux 2.6 x86
33 26 kerozcak
* Windows Ryzom Core Client  connects to the server, creats character and logs in the game testing area
34 1 vl
* Apache/php configured
35 19 kerozcak
* http://localhost:40916/login/r2_login.php working
36 25 kerozcak
* http://localhost/admin/index.php working
37 6 Kane
38 87 Kane
h2. *Kane Hart*
39 1 vl
40 87 Kane
* Client compiled under & run on Windows 7 Ultimate Edition 64Bit but running under 32Bit Application.
41 87 Kane
* Nel compiled as 32Bit under Windows 7 Ultimate Edition 64Bit.
42 87 Kane
* Server compiled on Windows 7 Ultimate Edition 64Bit.
43 87 Kane
* Server Running under Windows 2008 R2 Enterprise Edition 64Bit. 
44 87 Kane
* Connected Client to Server on separate networks fine.
45 87 Kane
* *Current Status:* Trying to make a patch?
46 7 ratmice
47 7 ratmice
h2. ratmice
48 7 ratmice
49 7 ratmice
* nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
50 8 kervala
51 8 kervala
h2. kervala
52 8 kervala
53 118 kervala
* client (32 and 64 bits) and server (32 and 64 bits) compiled and run on Windows 7 64 bits
54 91 kervala
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
55 9 vinnie
56 17 Krolock
h2. Krolock
57 14 ulukyn
58 106 Krolock
* Windows XP + Visual Studio 2008 SP1
59 106 Krolock
** client and server compiled successfully
60 106 Krolock
** NeL and Ryzom tools compiled
61 106 Krolock
** connected with client to open.ryzom.com and the local server
62 106 Krolock
** char creation and connection fine
63 109 Krolock
** admin web interface works as supposed to be
64 106 Krolock
* OpenSuse 11.2 32 bit
65 106 Krolock
** successfully compiled the client with cmake inside a virtual machine.
66 106 Krolock
** server doesn't work with cmake yet
67 106 Krolock
* OpenSuse 11.2 64 bit
68 106 Krolock
** Failed complete because of typecast errors
69 106 Krolock
70 17 Krolock
71 14 ulukyn
h2. Ulukyn
72 14 ulukyn
73 14 ulukyn
* client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
74 14 ulukyn
* client and server (32 bits) compiled on debian 32 bits
75 14 ulukyn
76 101 aquatic
77 101 aquatic
h2. aquatic
78 101 aquatic
79 101 aquatic
* client (32 and 64 bits) compiled and run on Windows 7 64 bits
80 101 aquatic
* client (32 bits) compiled and run on Windows XP 64 bits
81 101 aquatic
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
82 101 aquatic
83 27 kaetemi
h2. Kaetemi
84 27 kaetemi
85 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 without STLport compile for x86 on desktop_
86 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
87 27 kaetemi
** *Compile Failed*: Ryzom Server: A missing hash_map operator gives compile errors
88 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 with *STLport* compile for x86 on desktop_
89 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
90 1 vl
** *Compile Failed*: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
91 45 kaetemi
* _Windows 7 x64 *VS2008* with *SP1* without STLport compile for x86 on laptop_
92 1 vl
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
93 45 kaetemi
** *Run OK*: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, *Ryzom Client, Ryzom Server* :)
94 45 kaetemi
* _WampServer 2.0 with *Apache 2.2.11*, *PHP 5.2.10*, and *MySQL 5.1.33*_
95 45 kaetemi
** *Script OK*: Login
96 45 kaetemi
** *Script Fail*: Admin: Shard does not show up, cannot add anything either.
97 27 kaetemi
98 9 vinnie
h2. Vinnie
99 9 vinnie
100 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled 32b
101 85 vinnie
** server compiled & running
102 85 vinnie
** client compiled & running
103 85 vinnie
** tools compiled
104 72 vinnie
105 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled x64
106 89 vinnie
** server compiled entities_game_service crashes when starting all services
107 85 vinnie
** client compiled
108 85 vinnie
** tools gave errors
109 10 vikarti
110 10 vikarti
h2. vikarti
111 11 vikarti
112 30 vikarti
* Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
113 30 vikarti
* Apache: Apache/2.2.14 (Win32)
114 30 vikarti
* PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
115 30 vikarti
* MySQL Server:Ver 5.1.46-community for Win32 on ia32 
116 30 vikarti
* Client compiled and runs correctly (with open.ryzom.com)
117 30 vikarti
* NeL & server compiled correctly
118 1 vl
* Apache/php configured
119 30 vikarti
* Server modules appears to be running in sync
120 18 kaetemi
* http://localhost:40916/login/r2_login.php appears correctly
121 30 vikarti
* current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
122 30 vikarti
* [Vikarti_Problems_encountered_so_far]
123 18 kaetemi
124 18 kaetemi
h2. sorlok_reaves
125 18 kaetemi
126 18 kaetemi
* Windows Vista Business, 32-bit, VC++ Express 2008:
127 18 kaetemi
** NeL and server compiled
128 18 kaetemi
** Client compiled
129 18 kaetemi
** Several tools (non-MFC ones) compiled 
130 18 kaetemi
** *Current state:* Trying to find my old MFC (VS) license to compile tools, etc.
131 22 Andrew
132 22 Andrew
h2. Andrew
133 22 Andrew
134 120 Andrew
* Compiled linux server on debian, installed and started server
135 120 Andrew
* Compiled windoes client
136 120 Andrew
* Compiled client with server
137 120 Andrew
* Built 2 small test regions in World Editor
138 120 Andrew
* No idea how to transfer region from World Editor to server and client so it's playable. It seems nobody have info how to do it.
139 29 feendrache
140 29 feendrache
h2. feendrache
141 29 feendrache
142 57 feendrache
* Server Compiled for Linux / Ubuntu
143 57 feendrache
* Client Compiled with Vc++ Express for Vista
144 67 feendrache
* Client connecting to server
145 67 feendrache
146 67 feendrache
* _Currently working on setting up my own world_
147 31 Phaelae
148 31 Phaelae
h2. Phaelae
149 31 Phaelae
150 31 Phaelae
* Using: Windows 7 (x86) with Visual C++ 2008
151 31 Phaelae
152 31 Phaelae
* NeL - Compiled
153 31 Phaelae
* Client - Compiled
154 31 Phaelae
* Server - Compiled
155 31 Phaelae
* Tools - Compiled
156 81 Phaelae
* Apache, MySQL, PHP - Installed and configured with shard administration website working.
157 31 Phaelae
158 31 Phaelae
* _Currently trying to get server running and client to connect_
159 44 SpynalTom
160 44 SpynalTom
h2. SpynalTom
161 44 SpynalTom
162 44 SpynalTom
* Compiled on Ubuntu 9.10 (x86)
163 44 SpynalTom
* Currently rebuilding Debian 5.x server and trying to compile
164 48 Mankar
165 48 Mankar
h2. Mankar
166 48 Mankar
167 48 Mankar
* Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
168 48 Mankar
* Compiled NeL, NeLNS, and Snowballs on OSX 10.6 using g++ (x86)
169 48 Mankar
* Successfully run and connect to server on Windows 7.
170 51 mitharus
171 51 mitharus
h2. Mitharus
172 51 mitharus
173 51 mitharus
* Compiled/running server on Slackware 13.0 (x86)
174 51 mitharus
** GCC 4.3.3
175 51 mitharus
** Apache 2.2.13 - PHP 5.2.11
176 55 webshinra
177 55 webshinra
h2. webshinra
178 58 sorlok_reaves
179 55 webshinra
* partially compiled on Ubuntu x64
180 68 webshinra
* compiled using a chroot 32 bit
181 56 jayme
182 56 jayme
h2. vhelsing
183 58 sorlok_reaves
184 56 jayme
* Debian sid, x86
185 56 jayme
** nel with cmake
186 100 jayme
** client with cmake [lua5.1]
187 60 Kristaba
188 60 Kristaba
h2. Kristaba
189 61 Kristaba
190 60 Kristaba
* Ubuntu 10.04 i386
191 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server
192 60 Kristaba
* Windows XP (x86) using VC++ Express 2008
193 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
194 62 rc
195 62 rc
h2. rc
196 62 rc
197 79 rc
* +Windows Server 2003 (x86)+
198 78 rc
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
199 78 rc
*** Modified configuration files.
200 78 rc
*** Set up mysql, imported stucture and data.
201 1 vl
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
202 79 rc
*** Fixed internal assert error.
203 86 rc
*** Modified configuration files.
204 86 rc
*** All services running
205 86 rc
*** Web working
206 86 rc
*** Able to join server, tested with three people online, running smooth.
207 64 invaders
208 64 invaders
h2. invaders
209 64 invaders
210 66 invaders
* Server compiled on ubuntu_x86
211 69 narfman0
212 69 narfman0
h2. narfman0
213 69 narfman0
214 70 narfman0
* Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
215 74 rti
216 74 rti
h2. rti
217 74 rti
218 104 rti
* nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 using [[BuildForMacCmake]]
219 112 rti
* client running with some minor hacks [[MacClientState]]
220 104 rti
* nel, nelns, ryzom services compiled on ubuntu 10.4 32bit using [[BuildForLinux]]
221 108 rti
* services running with a customized yubo count :)
222 82 Priato
223 82 Priato
h2. Priato
224 82 Priato
225 105 Priato
* compiled and running server/client for windows 7 x86 using Vc++ Express 2008
226 115 Priato
* compiled server for Ubuntu 10.04 (to be continued)
227 84 Rawfox
228 84 Rawfox
h2. rawfox
229 84 Rawfox
230 119 Rawfox
* +Windows 7 Ultimate 64bit+
231 119 Rawfox
*** compiled client in 32bit and 64bit, both versions tested and running nice
232 119 Rawfox
*** compiled server in 32bit, tested and running
233 119 Rawfox
*** configured the server and logins are possible local. I killed my fist yubo :D
234 88 Dishwasha
235 88 Dishwasha
h2. Dishwasha
236 88 Dishwasha
237 88 Dishwasha
* compiled and running server on Ubuntu 9.10 x86
238 88 Dishwasha
* compiled and running x64 client using Visual Studio 2008 Team Edition on Windows 7 x64
239 88 Dishwasha
* compiled and running NeL WorldEditor with shard monitor plugin
240 93 BlueSteel
241 93 BlueSteel
h2. BlueSteel
242 93 BlueSteel
243 94 BlueSteel
* Successfully compiled R130 on win7 x86 ultimate using VC++ Express 2008 All compiled with no errors 
244 93 BlueSteel
(using instructions found in forum, including getting VC++ 2008 express to use MFC)
245 95 Fishi
246 95 Fishi
h2. Fishi
247 95 Fishi
248 95 Fishi
* Arch Linux x64
249 95 Fishi
** compiled nel with cmake
250 95 Fishi
** compiled client [lua5.1] with cmake
251 95 Fishi
** successfully connected with client to open.ryzom.com
252 97 Sywindt
253 97 Sywindt
h2. Sywindt
254 97 Sywindt
255 97 Sywindt
* tools and client compiled on ubuntu 10.4 x86 using make_all
256 97 Sywindt
* server compiled and run on ubuntu 10.4 x86 using make_all
257 97 Sywindt
* client and tools compiled & run on windows 7 x64 (built x86, VS 2008 SP1)
258 97 Sywindt
* server compiled on Win7 x64 (built x86, VS 2008 SP1)
259 97 Sywindt
* successfully connected to server from built client.
260 107 Sywindt
* admin site working (except LAS)
261 99 droidix
262 99 droidix
h2. droidix
263 99 droidix
264 99 droidix
* compiled client (Win32 Debug) with Visual C++ *2010* on Windows 7 x64
265 99 droidix
** created my own build of stlport since the one in externals uses the VC++2008 runtime
266 99 droidix
** had to comment out a line in ctrl_text_button.cpp due to an internal compiler error
267 99 droidix
** 2010 has per project directories so you have to set the include/lib locations on each project (tip: you can select multiple projects at once)
268 99 droidix
* successfully connected to and explored the open shard
269 102 brocifer
270 102 brocifer
h2. brocifer
271 103 brocifer
272 103 brocifer
* Server compiled in CentOS 5.4 x86 working on config
273 110 Korath
274 110 Korath
h2. Korath
275 110 Korath
276 110 Korath
* Windows 7 64 Home Premium 
277 110 Korath
* compiled server and client 32 bit and 64 bit (64 bit with thousands of warnings)
278 110 Korath
* 32 bit versions running fine
279 110 Korath
* 64 bit services crashing (most of them)
280 110 Korath
* sucessfully connected on localhost
281 110 Korath
* installed server on another machine (XP SP2)sucessfully connected from win7 machine
282 110 Korath
* did some changes to world to get a hang on it
283 110 Korath
* admin tool not proper working till now
284 111 Enoril
285 111 Enoril
286 111 Enoril
h2. Enoril
287 111 Enoril
288 111 Enoril
* Windows 7 64 Home Premium 
289 111 Enoril
* Using Microsoft Visual C++ 2008
290 111 Enoril
* Using code rev 183
291 111 Enoril
* Using a loopback interface to use localhost instead of open.ryzom.com (94.23.202.75)  (less configuration files/sql modifications)
292 111 Enoril
* Compiled nel (x64) without problem
293 111 Enoril
* Compiled server (x64) with a lot of warning (mainly the possibility of loosing data during int conversion)
294 113 MMOInteractive
295 113 MMOInteractive
h2. MMO Interactive
296 113 MMOInteractive
297 113 MMOInteractive
* Windows Vista 32bit 
298 113 MMOInteractive
* Using Microsoft Visual C++ 2008
299 113 MMOInteractive
* Not sure which rev # but it was code from Saturday May 15th 2010
300 113 MMOInteractive
* Got everything compiled just fine
301 113 MMOInteractive
* Servers work with some errors but prob. just an issue with my config. The errors don't prevent the servers from working.
302 113 MMOInteractive
* Client is able to connect no problems. I do get a lua error every once in a while but nothing that prevents the client from working.
303 113 MMOInteractive
* After recreating the pack sheets all the player characters have lost their heads. I am guessing the files for the character heads are missing so those will have to be recreated or put back into the server source files.
304 116 Cyberj
305 116 Cyberj
h2. Cyberj
306 116 Cyberj
307 116 Cyberj
* Debian sid 64
308 116 Cyberj
* Compiled nel with cmake
309 116 Cyberj
* Compiled client [lua5.1] with cmake
310 116 Cyberj
* Successfully connected with client to open.ryzom.com
311 116 Cyberj
* Fail to compile server with cmake