Pipeline 3D Export Tool Requirements
Version 3 (kaetemi, 02/25/2012 07:46 pm)
1 | 1 | kaetemi | h1. Pipeline 3D Export Tool Requirements |
---|---|---|---|
2 | 1 | kaetemi | |
3 | 1 | kaetemi | This page lists the requirements for creating export tools for 3D data which can be used by the pipeline. |
4 | 1 | kaetemi | |
5 | 1 | kaetemi | h3. Export modes |
6 | 1 | kaetemi | |
7 | 1 | kaetemi | |shape| |
8 | 1 | kaetemi | |ig| |
9 | 1 | kaetemi | |pacs_prim| |
10 | 1 | kaetemi | |clod| |
11 | 1 | kaetemi | |cmb| |
12 | 1 | kaetemi | |skel| |
13 | 1 | kaetemi | |swt| |
14 | 1 | kaetemi | |veget| |
15 | 1 | kaetemi | |zone| |
16 | 1 | kaetemi | |
17 | 1 | kaetemi | h2. shape |
18 | 1 | kaetemi | |
19 | 1 | kaetemi | Exports: |
20 | 1 | kaetemi | * All shape nodes with lod (shape_with_coarse_mesh/nodename.shape) |
21 | 1 | kaetemi | * All shape nodes without lod (shape_not_optimized/nodename.shape) |
22 | 1 | kaetemi | * Animations per shape if any (shape_anim/nodename.anim) |
23 | 1 | kaetemi | * Generates lightmaps if required per shape per lightgroup (shape_lightmap_not_optimized/filename_nodename_lightgroupid.tga & filename_nodename.txt (log)) |
24 | 1 | kaetemi | |
25 | 1 | kaetemi | Does not export: |
26 | 1 | kaetemi | * Accelerator |
27 | 1 | kaetemi | * Zone quad patch |
28 | 1 | kaetemi | * Particle system |
29 | 1 | kaetemi | * PACS Primitive |
30 | 2 | kaetemi | * Node properties DONOTEXPORT checked |
31 | 2 | kaetemi | * Node properties COLLISION checked |
32 | 2 | kaetemi | * Node properties COLLISION_EXTERIOR checked |
33 | 2 | kaetemi | |
34 | 2 | kaetemi | h2. ig |
35 | 2 | kaetemi | |
36 | 2 | kaetemi | Exports: |
37 | 3 | kaetemi | * All instance groups for IGNAME used in node properties (igname.ig) |
38 | 2 | kaetemi | |
39 | 2 | kaetemi | Instance groups contain: |
40 | 2 | kaetemi | * All shapes (by name) |
41 | 2 | kaetemi | * All lights |
42 | 1 | kaetemi | * All helpers |
43 | 3 | kaetemi | |
44 | 3 | kaetemi | h2. skel |
45 | 3 | kaetemi | |
46 | 3 | kaetemi | Exports: |
47 | 3 | kaetemi | * One skeleton containing node tree in reference position starting from node Bip01 (filename.skel) |