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kaetemi, 02/25/2012 07:46 pm


Pipeline 3D Export Tool Requirements

This page lists the requirements for creating export tools for 3D data which can be used by the pipeline.

Export modes

shape
ig
pacs_prim
clod
cmb
skel
swt
veget
zone

shape

Exports:
  • All shape nodes with lod (shape_with_coarse_mesh/nodename.shape)
  • All shape nodes without lod (shape_not_optimized/nodename.shape)
  • Animations per shape if any (shape_anim/nodename.anim)
  • Generates lightmaps if required per shape per lightgroup (shape_lightmap_not_optimized/filename_nodename_lightgroupid.tga & filename_nodename.txt (log))
Does not export:
  • Accelerator
  • Zone quad patch
  • Particle system
  • PACS Primitive
  • Node properties DONOTEXPORT checked
  • Node properties COLLISION checked
  • Node properties COLLISION_EXTERIOR checked

ig

Exports:
  • All instance groups for IGNAME used in node properties (igname.ig)
Instance groups contain:
  • All shapes (by name)
  • All lights
  • All helpers

skel

Exports:
  • One skeleton containing node tree in reference position starting from node Bip01 (filename.skel)