fix_nlassert_calls.patch

jayme, 05/13/2010 10:25 pm

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b/code/nel/include/nel/misc/static_map.h Thu May 13 22:21:51 2010 +0200
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	{
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		iterator __i = find(__k);
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		// The key MUST exist no automatic insertion done in this class
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		nlassert(__i != end())
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		nlassert(__i != end());
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		return (*__i).second;
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	}
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b/code/nel/tools/3d/build_clodtex/main.cpp Thu May 13 22:21:51 2010 +0200
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			throw Exception("The shape %s is not a Mesh, a MeshMRM or MeshMMRMSkinned", shapeIn);
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		// store in mesh
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		nlassert (base)
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		nlassert (base);
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		base->setupLodCharacterTexture(lodTexture);
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		// serial