jayme

  • Registered on: 09/18/2008
  • Last connection: 09/17/2010

Activity

Reported issues: 4

07/17/2010

03:51 pm Ryzom Feature #1023: Use a standard application path for writing files
There is a bracket missing in code/nel/src/misc/path.cpp introduced with Revision r489...

06/07/2010

01:42 pm Ryzom Bug #898: Shadows under Linux
kervala wrote:
> Please could you confirm it's working under your configurations ?
Works for me (with and without...

05/20/2010

06:26 pm Ryzom Bug #923 (Closed): Loot does not appear in loot window
In recent client builds we have to move the character for the loot to appear in the loot windows (on windows, linux a...

05/17/2010

10:32 am Ryzom Bug #897: Missing ; after two nlassert calls
We missed one
10:31 am Ryzom Bug #901: nlstop() broken
Here is another occurrence
10:30 am Ryzom NeverEnding #825: Remove all warnings when compiling Ryzom
Removed some more "deprecated conversion from string constant to ‘char*’"-warnings

05/14/2010

04:57 pm Ryzom Bug #901 (Closed): nlstop() broken
When building the server (with cmake) with CMAKE_BUILD_TYPE:STRING="Debug" some (maybe all) nlstop() calls trow an " ...
03:48 pm Ryzom NeverEnding #825: Remove all warnings when compiling Ryzom
Removed a "deprecated conversion from string constant to ‘char*’" warning from code/ryzom/common/src/game_share/sp_ty...
02:35 pm Ryzom Bug #900 (Closed): ELuaExecuteError: No matching overload found, setContextHelpText
Using client build on linux against Lua 5.1.4-5 Luabind 0.9.0 some warnings are shown when I hoover over the menu ico...
01:59 pm Ryzom Bug #898: Shadows under Linux
If you enable bloom, the shadows look normal.

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