Several server files didn't compile

Added by johnki over 7 years ago

I'm using Visual C++ 2008 Express Edition, along with CMake. I followed the CMake for Windows guide and, well, a few didn't compile.

Here's the list of the ones that didn't:
  • backup service
  • entities game service
  • gpm service
  • input output service
  • tick service
  • mirror service
  • ai service
  • mail forum service
  • shard unifier service
  • frontend service
  • session browser service
  • logger service

Is there anything extra needed for these? A specific change or something? Any reason why they wouldn't compile?

EDIT: Just to note, I have little to no experience with programming, and was looking into messing around with the toolkit a bit on a local server. If there's anything that needs changed, assume that I know nothing when replying.


Replies (5)

RE: Several server files didn't compile - Added by johnki over 7 years ago

Think I figured out what was wrong. It looks like they DID, in fact, compile, but they're named a bit differently than the startup was looking for.

RE: Several server files didn't compile - Added by kervala over 7 years ago

How could we help you if you don't provide your error messages ? :)

RE: Several server files didn't compile - Added by nimbus3 over 7 years ago

this sorts that one out.

[[http://dev.ryzom.com/wiki/ryzom/FixingWindowsBatch]]

just make sure the path is correct too in tha batch file.

Regards

nimbus3

RE: Several server files didn't compile - Added by molator over 7 years ago

Edit shard_start_cmake.bat in code/ryzom/server to match your path and run the script.

RE: Several server files didn't compile - Added by johnki over 7 years ago

I edited the shard_start.bat and it works fine now. Implied that a bit in my follow-up :)

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