Several server files didn't compile
Added by johnki over 7 years ago
I'm using Visual C++ 2008 Express Edition, along with CMake. I followed the CMake for Windows guide and, well, a few didn't compile.
Here's the list of the ones that didn't:- backup service
- entities game service
- gpm service
- input output service
- tick service
- mirror service
- ai service
- mail forum service
- shard unifier service
- frontend service
- session browser service
- logger service
Is there anything extra needed for these? A specific change or something? Any reason why they wouldn't compile?
EDIT: Just to note, I have little to no experience with programming, and was looking into messing around with the toolkit a bit on a local server. If there's anything that needs changed, assume that I know nothing when replying.
Replies (5)
RE: Several server files didn't compile - Added by johnki over 7 years ago
Think I figured out what was wrong. It looks like they DID, in fact, compile, but they're named a bit differently than the startup was looking for.
RE: Several server files didn't compile - Added by kervala over 7 years ago
How could we help you if you don't provide your error messages ? :)
RE: Several server files didn't compile - Added by nimbus3 over 7 years ago
this sorts that one out.
[[http://dev.ryzom.com/wiki/ryzom/FixingWindowsBatch]]
just make sure the path is correct too in tha batch file.
Regards
nimbus3
RE: Several server files didn't compile - Added by molator over 7 years ago
Edit shard_start_cmake.bat in code/ryzom/server to match your path and run the script.
RE: Several server files didn't compile - Added by johnki over 7 years ago
I edited the shard_start.bat and it works fine now. Implied that a bit in my follow-up :)
(1-5/5)