[resolved] An other segmentation fault

Added by kirlack almost 8 years ago

Hi,

Since I upgraded my ryzom client to revision 1108 (I don't know the exact version of my previous build but it was some days ago) the client crash a few time after connection or a teleportation. The client.log and log.log last entries are identical and there is no direct output form the client.

-> tail client.log 
2010/11/05 21:17:47 WRN 3048597232 <Unknown> character_cl.cpp 3889 performCurrentAttackEnd : No target available for current attack.
2010/11/05 21:17:47 WRN 3048597232 <Unknown> character_cl.cpp 3889 performCurrentAttackEnd : No target available for current attack.
2010/11/05 21:17:47 WRN 3048597232 <Unknown> character_cl.cpp 3889 performCurrentAttackEnd : No target available for current attack.
2010/11/05 21:17:48 WRN 3048597232 <Unknown> driver_opengl_inputs.cpp 811 getBestCursorSize : XQueryBestCursor returned 1
2010/11/05 21:17:48 WRN 3048597232 <Unknown> driver_opengl_inputs.cpp 904 convertBitmapToCursor : XPutImage returned 0
2010/11/05 21:17:48 WRN 3048597232 <Unknown> driver_opengl_inputs.cpp 908 convertBitmapToCursor : XFreeGC returned 1
2010/11/05 21:17:48 WRN 3048597232 <Unknown> driver_opengl_inputs.cpp 945 convertBitmapToCursor : XFreePixmap returned 1
2010/11/05 21:17:51 WRN 3048597232 <Unknown> character_cl.cpp 1265 updateVisualPropertyMode : CH:updtVPMode:111: The mode 'NORMAL(1)' sent is the same as the current one.
2010/11/05 21:17:53 INF 3048597232 <Unknown> net_manager.cpp 2806 impulseInitInventory : DB_INIT:INV done (5286 bytes)
2010/11/05 21:17:54 DBG 3048597232 <Unknown> global_retriever.cpp 594 retrievePosition : PACS: insured position inside surface (367,1)-(4557.552000,-3483.552000,0.000000), 1 moves needed

Edit :
log from an other crash

tycho@uraniborg-> tail client.log 
2010/11/05 22:19:05 WRN 3048081136 <Unknown> driver_opengl_inputs.cpp 945 convertBitmapToCursor : XFreePixmap returned 1
2010/11/05 22:19:07 DBG 3048081136 <Unknown> character_cl.cpp 2238 endAnimTransition : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir
2010/11/05 22:19:09 INF 3048081136 <Unknown> net_manager.cpp 169 impulseDatabaseInitPlayer : DB_INIT:PLR done (6833 bytes)
2010/11/05 22:19:09 DBG 3048081136 <Unknown> net_manager.cpp 243 impulseDatabaseInitBank : CDB: DB_GROUP:INIT_BANK GUILD
2010/11/05 22:19:09 DBG 3048081136 <Unknown> net_manager.cpp 243 impulseDatabaseInitBank : CDB: DB_GROUP:INIT_BANK PLR
2010/11/05 22:19:11 WRN 3048081136 <Unknown> misc.cpp 537 getLodCharacterId : getLodCharacterId: Not found A Character LodCharacter in the Manager: TR_MO_Kami_preacher_2_LOD
2010/11/05 22:19:12 DBG 3048081136 <Unknown> character_cl.cpp 2238 endAnimTransition : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir
2010/11/05 22:19:14 DBG 3048081136 <Unknown> character_cl.cpp 2238 endAnimTransition : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir
2010/11/05 22:19:14 DBG 3048081136 <Unknown> character_cl.cpp 2238 endAnimTransition : <CCharacterCL::endAnimTransition> rotation : set dir as end anim dir
2010/11/05 22:19:18 INF 3048081136 <Unknown> net_manager.cpp 2806 impulseInitInventory : DB_INIT:INV done (5270 bytes)

rgds


Replies (2)

RE: An other segmentation fault - Added by kirlack almost 8 years ago

Hum, it seems to be my fault : I think I missed a game data upgrade. Using the patcher from the windows client (running with wine) seems to solve the segfault.

Edit : I was wrong, it didn't solved anything : the client still crah <_<

-> tail -n 20 client.log 
2010/11/06 13:00:11 DBG 3048916720 <Unknown> global_retriever.cpp 594 retrievePosition : PACS: insured position inside surface (426,1)-(4753.248000,-4305.984000,-10.974000), 1 moves needed
2010/11/06 13:00:28 DBG 3048916720 <Unknown> global_retriever.cpp 594 retrievePosition : PACS: insured position inside surface (435,0)-(4768.992000,-4480.000000,-8.990000), 1 moves needed
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event
2010/11/06 13:00:49 WRN 3048916720 <Unknown> driver_opengl_window.cpp 224 GlWndProc : Expose event

RE: An other segmentation fault - Added by kirlack almost 8 years ago

Fixed with the last version, thanx.

(1-2/2)