Bug #1057
X11 Key auto repeat
Status: | Closed | Start date: | 08/04/2010 | |
---|---|---|---|---|
Priority: | High | Due date: | ||
Assignee: | kervala | % Done: | 100% |
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Category: | OS: GNU/Linux | |||
Target version: | Version 0.8.0 |
Description
Under X11 event for keyPress / keyRelease are send continuously until key release.
You can observe this behavior using 'INSERT' key in game.
History
#1 Updated by kervala about 8 years ago
Thanks a lot for reporting :)
#2 Updated by kervala about 8 years ago
- Status changed from New to Assigned
- Assignee set to kervala
- Priority changed from Normal to High
#3 Updated by kervala about 8 years ago
- Status changed from Assigned to Resolved
- % Done changed from 0 to 100
Applied in changeset r602.
#4 Updated by kervala about 8 years ago
- Target version set to Version 0.8.0
I fixed the returning key not identical for KeyPress and KeyRelease so it fixes the Keypad 0 key :)
#5 Updated by kervala almost 8 years ago
- Status changed from Resolved to Closed
#6 Updated by kervala almost 8 years ago
- Status changed from Closed to Assigned
This issue is still present when we are pressing and releasing other keys after pressing the 0.
It seems like setting _PreviousKey is not enough.
#7 Updated by kervala almost 8 years ago
- % Done changed from 100 to 90
#8 Updated by kervala almost 8 years ago
I noticed 2 things with X11:
- When you you let 2 keys pressed at once, only 1 KeyPress event is sent
- When you release 1 key after pressing 2 at once, no KeyPress event is sent anymore
I have to compare this behavior with windows one and fix that.
#9 Updated by kervala almost 8 years ago
- Status changed from Assigned to Resolved
- % Done changed from 90 to 100
Applied in changeset r927.
#10 Updated by kervala almost 8 years ago
- Status changed from Resolved to Closed