Feature #1058
Use wglext.h instead of defining all Windows stuff in driver_opengl_extension_def.h
| Status: | Closed | Start date: | 08/05/2010 | |
|---|---|---|---|---|
| Priority: | Low | Due date: | ||
| Assignee: | % Done: | 100%  | 
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| Category: | NeL: General | |||
| Target version: | Version 0.8.0 | 
Description
Under all OS excepted Windows, we are using system includes to get supported extensions.
Under Windows, we provide a wglext.h but we are not using it.
It could simplify and unify OpenGL code.
History
#1
    
    
    Updated by kervala about 8 years ago
    
    - Status changed from New to Assigned
 - Assignee set to kervala
 
#2
    
    
    Updated by kervala about 8 years ago
    
    - Status changed from Assigned to Resolved
 - % Done changed from 0 to 100
 
Applied in changeset r604.
#3
    
    
    Updated by kervala about 8 years ago
    
    - Target version set to Version 0.8.0
 
#4
    
    
    Updated by kervala almost 8 years ago
    
    - Status changed from Resolved to Closed