Bug #1236

EGS Crash: Crash when saving player.

Added by sfb over 7 years ago. Updated over 7 years ago.

Status:Closed Start date:01/18/2011
Priority:Normal Due date:
Assignee:sfb % Done:

100%

Category:Services: General
Target version:Version 0.8.0 Estimated time:1.00 hour

Description

Whenever the state of the player changes and the EGS saves the player PDR it creates a new PD Message to send to the BS and crashes.

This is due to the way we're casting the values into a union. The fix uses memcpy instead of C-style casts.

History

#1 Updated by sfb over 7 years ago

  • Status changed from Assigned to Resolved
  • % Done changed from 0 to 100

Applied in changeset r1302.

#2 Updated by sfb over 7 years ago

  • Status changed from Resolved to Closed

This appears to not have broken anyone and has resolved my crashes. I'm closing the issue.

Thank you PackPro!

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