Feature #43
Enhance the 3D engine
Status: | Rejected | Start date: | 09/03/2008 | |
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Priority: | Normal | Due date: | ||
Assignee: | - | % Done: | 0% |
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Category: | - | |||
Target version: | - |
Description
Ok this issue isn't very clear. Feel free to post idea of possible enhancement (shaders, integration of 2D shaders...)
History
#1 Updated by kervala almost 10 years ago
- Category set to 3d
- Target version set to Version 0.7.0
#2 Updated by jade almost 10 years ago
vl wrote:
Ok this issue isn't very clear. Feel free to post idea of possible enhancement (shaders, integration of 2D shaders...)
Hello!
- Is there a list of currently available graphics feature (so that I don't suggest something that exists already :P)
- Do all graphics features that are non-essential to gameplay ("eye candy") have to be supported by all graphics driver or is it ok if some of them are only supported on with DirectX or OpenGL?
I suppose that pimping up the graphics with a couple "next-gen" effects would be cool and could make ryzom even more eye-catchy. Do we have depth of field? God rays? Water reflection? Fur effect (omg that would look cool on yubos!:P)
-jade
#3 Updated by Censseo over 9 years ago
And is it possible to implement HDR Rendering? I have not skills to do that, but it's an idea, and it's often use in mmorpgs now.
#4 Updated by sfb over 9 years ago
- Target version changed from Version 0.7.0 to 0.8.0
No way is this getting into 0.7.0 - too much of a development effort. I'd like to target 0.8.0 or 0.9.0 instead.
#5 Updated by kervala almost 8 years ago
- Project changed from NeL to Ryzom
- Category deleted (
3d) - Target version deleted (
0.8.0)
#6 Updated by kervala almost 8 years ago
- Status changed from New to Rejected
We should create ONE issue by feature (anisotropic filtering, multisample, etc...).