Bug #788
OpenGL driver does not call ExitFunc on WM_CLOSE
Status: | Closed | Start date: | 01/29/2010 | |
---|---|---|---|---|
Priority: | Normal | Due date: | ||
Assignee: | kervala | % Done: | 100% |
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Category: | NeL: General | |||
Target version: | Version 0.8.0 | Estimated time: | 1.00 hour |
Description
Different behaviour under OpenGL and Direct3D driver for WM_CLOSE.
For the OpenGL implementation it's currently as follows:
if(message == WM_CLOSE) return 0;
The Direct3D implementation has it like this:
if(message == WM_CLOSE) { if(pDriver && pDriver->ExitFunc) { pDriver->ExitFunc(); } else { #ifndef NL_DISABLE_MENU // if we don't disable menu, alt F4 make a direct exit else we discard the message exit(0); #endif // NL_DISABLE_MENU } return 0; }
History
#1 Updated by kervala over 8 years ago
- Status changed from New to Validated
- Estimated time set to 1.00
#2 Updated by kervala over 8 years ago
- Status changed from Validated to Assigned
- Assignee set to kervala
#3 Updated by kervala over 8 years ago
- Status changed from Assigned to Resolved
- % Done changed from 0 to 100
Applied in changeset r2310.
#4 Updated by kervala over 8 years ago
- Target version set to 0.8.0
#5 Updated by sfb over 8 years ago
- Status changed from Resolved to Closed
#6 Updated by kervala almost 8 years ago
- Project changed from NeL to Ryzom
- Category deleted (
3d - OpenGL) - Target version deleted (
0.8.0)
#7 Updated by kervala almost 8 years ago
- Category set to NeL: General
- Target version set to Version 0.8.0