Bug #805
Window position in OpenGL driver is wrong
Status: | Closed | Start date: | 03/05/2010 | |
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Priority: | High | Due date: | ||
Assignee: | kervala | % Done: | 100% |
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Category: | NeL: General | |||
Target version: | Version 0.8.0 | Estimated time: | 1.00 hour |
Description
In OpenGL driver, when user move window, _WindowX and _WindowY values are wrong, they have client position instead of window one.
History
#1 Updated by kervala over 8 years ago
- Status changed from New to Validated
#2 Updated by kervala over 8 years ago
- Status changed from Validated to Assigned
- Assignee set to kervala
#3 Updated by kervala over 8 years ago
- Status changed from Assigned to Resolved
- % Done changed from 0 to 100
Applied in changeset r2304.
#4 Updated by sfb over 8 years ago
- Status changed from Resolved to Closed
#5 Updated by kervala almost 8 years ago
- Project changed from NeL to Ryzom
- Category deleted (
3d - OpenGL) - Target version deleted (
0.8.0)
#6 Updated by kervala almost 8 years ago
- Category set to NeL: General
- Target version set to Version 0.8.0