Bug #940

Casting magic bug

Added by kerozcak about 8 years ago. Updated almost 8 years ago.

Status:Rejected Start date:05/25/2010
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Client: General
Target version:-

Description

I think casting magic is somehow broken - casting action doesn't stop after you actualy fire magic missile and make damage to a victim - it goes on for 10 sec. For that time you can't cast another spell unless you abort it by clicking icon or pressing ctrl+s.

History

#1 Updated by kerozcak about 8 years ago

need to add PostCastLatency = 0; in entities_game_service.cfg

#2 Updated by kerozcak almost 8 years ago

  • Status changed from New to Resolved
  • % Done changed from 0 to 100

#3 Updated by molator almost 8 years ago

It's working can be added to EGS config and closed.

#4 Updated by kervala almost 8 years ago

  • Status changed from Resolved to Rejected

Default value is 100, but if you want to decrease it, it's up to you :)

#5 Updated by kervala almost 8 years ago

  • % Done changed from 100 to 0

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