Bug #940
Casting magic bug
Status: | Rejected | Start date: | 05/25/2010 | |
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Priority: | Normal | Due date: | ||
Assignee: | - | % Done: | 0% |
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Category: | Client: General | |||
Target version: | - |
Description
I think casting magic is somehow broken - casting action doesn't stop after you actualy fire magic missile and make damage to a victim - it goes on for 10 sec. For that time you can't cast another spell unless you abort it by clicking icon or pressing ctrl+s.
History
#1 Updated by kerozcak about 8 years ago
need to add PostCastLatency = 0; in entities_game_service.cfg
#2 Updated by kerozcak almost 8 years ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
#3 Updated by molator almost 8 years ago
It's working can be added to EGS config and closed.
#4 Updated by kervala almost 8 years ago
- Status changed from Resolved to Rejected
Default value is 100, but if you want to decrease it, it's up to you :)
#5 Updated by kervala almost 8 years ago
- % Done changed from 100 to 0